Jason Chester’s ‘Tomb Raider II’ Low-Poly Blender Models
Earlier this year, I interviewed Tomb Raider fan and Blender model designer Jason Chester to learn more about his incredible series of low-polygon models based on the groundbreaking 1996 game. And, as promised, he went on to create a series of models based on the 1997 sequel, completing this mammoth task in late May 2020. The attention to detail is mind-blowing and keen-eyed fans will be able to spot a secret or two hidden away in some of his creations. Some of my personal favourites have been ... [Continue Reading]