Jason Chester's model of the Dragon's Lair from Tomb Raider II

Jason Chester’s ‘Tomb Raider II’ Low-Polygon Models

Earlier this year, I interviewed Tomb Raider fan and Blender model designer Jason Chester to learn more about his incredible series of low-polygon models based on the ground-breaking 1996 game. And, as promised, he went on to create a series of models based on the 1997 sequel, completing this mammoth …

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