
Jason Chester’s ‘Tomb Raider II’ Low-Poly Models
Earlier this year, I interviewed Tomb Raider fan and Blender model designer Jason Chester to learn more about his incredible series of low-polygon models based on the groundbreaking 1996 game. And, as promised, he went on to create a series of models based on the 1997 sequel, completing this mammoth …
Jason Chester’s ‘Tomb Raider II’ Low-Poly Models Continue Reading
You must be logged in to post a comment.