The 10 Scariest Tomb Raider Enemies: The Core Design Years

Halloween will soon be upon us so I thought we’d start getting in the spirit of things and take a look at ten of the scariest enemies Lara has come across in the Core Design games. That is, from the very first Tomb Raider (1996) all the way through to (and including) the 2003 game Angel of Darkness.

The low-tech graphics of the 1990s and early 2000s only adds to their fear factor, in my personal opinion…

So, here are the 10 scariest Tomb Raider enemies from the Core Design games in no particular order!


Note: You’ll need to click on the images to read the captions

I hope the sight of these critters won’t give you too many nightmares… 😉

If you’re a sucker for punishment, you’ll be glad to know that I have also put together a list of enemies from the Crystal Dynamics games as well as a list of all the other enemies that people felt deserved a mention.

Do you agree with the ten enemies I’ve chosen? Are there any enemies that should have been on this list instead? Feel free to share your thoughts below!

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About Kelly M

Kelly McGuire is a translator, editor, writer, and gamer with a passion for archaeology, foreign languages, cultural heritage, and wildlife conservation. She tweets under the username @TRHorizons and is the admin and chief content creator for Tomb Raider Horizons.

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20 Comments on “The 10 Scariest Tomb Raider Enemies: The Core Design Years”

  1. To me the most terrifying of all the enemies in the series is the wolves from TR1, I was three years old when my sister starting teaching me to play that game, and I used to really enjoy it until the wolves jumped out at me and it would make me cry. I’m pretty sure I even had nightmares about it. Playing today and looking at those wolves I still get a reminder of that terror whenever they snap at me or run around a corner in the distance.

    The Yeti’s STILL terrify me!

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